Wednesday, April 30, 2008

Euphoria VS Ragdoll

Ragdoll is the technology of making the CG animated characters to act like a dummy in the scene. The advantage is for example if you hit a character with a gun like in the game Counter Strike Source, the character you've been hit will fall down or basically a dummy when hit (you know what I'm saying).

Euphoria is more advance than ragdoll physics is more one of kind dummy with brains, you know what that means? It has it's own movements and reacts faster to the enviroment in short AI(Artificial Intelligence) is present.

One big breakthrough for game developers and animators in Animation, because DMS (Dynamic Motion Synthesis) technology is here. And making each character animation comes to realistic movements. No more hustle coding each movements, key-frame animation and motion animation.

Euphoria animation use the CPU to generate "on-the-fly" as the game played. Means that every character animation during gameplay easily response to euphoria in short more realistic movements.

Natural Motion company started this kind of technology and published/used in the games for such console like PlayStation 3, XBOX 360 and PC.

This technology mixed with AI, more realistic body movements and physics. Next generation animation and games make more livier than we thought.

For more information about the company and technology visit, Natural Motion Main Site

The company offers products such as
1. Euphoria- is able to create truly unique game moments.
2. Endorphin - utilises this approach to dramatically accelerate the production of offline 3D character animation.
3. Morpheme - is an advanced animation engine and powerful auhoring tool chain.

You can download and try Endorphin LE (Learning Edition) for DMS animation learning or you can watch DMS demo on their site @

Monday, April 28, 2008

PInoy-Symbian T-shirt Contest

A month ago I've joined a filipino community of symbian users. Last week I got N70 (swapped phone with my dad from my SGH-E250) and got upgraded ^_^. Well and get skinned my new phone.

Just of now I browse their forum and joined their contest.
Pinoy-Symbian T-Shirt Contest, see information here: click here.

Here's my first entry:

Click for full preview.

click for full preview.

What do you think? Is it ok?
Please comment?

Saturday, April 26, 2008


drumsync : an experiment from wayne berry on Vimeo

Drumsynce: by Wayne Berry

I've got this video from better to watch this, it's not mine but the synchonization of the music (drum beat) and animation is nice. It's an experiment for him though for me it's not, it's a one kind animation in blender that is nice and awesome.

More videos: BlenderNation - The Weekend is Here! Topic

Monday, April 21, 2008

Meet Feeter!

Meet Feeter the RSS Feed icon character for your blogs and news feeder.

You can customize this character by download and edit it otherwise it's free.
You can also rename it the way you want it.

you can get the image code:

PSD? Maybe later.

Saturday, April 19, 2008

Particle Test

Particle Render Test (Experimental), I took a tutorial from Peerless Productions and gave a nice particle animation. The only missing is it does not have any sounds or music, goodluck to me in studying blender.

Visit Blender : Blender 3D, for more information

Monday, March 31, 2008

River Water Blender Test

My first River Water Test and Rendered in Blender 3D by taking this tutorial, click here.


- river.blend

Note: Right-click and click Save As

Wednesday, February 13, 2008


digiPintura is a techno-tagalog term for digital paint or digital graphics.
digiPintura is an image not photo blog were images and graphics were created by a local Filipino artist nash88. Using Photoshop and Blender just for now.

Hope you'll like it my blog.

Maraming Salamat po.
(Thank You)