Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts

Tuesday, January 6, 2009

Cave


Blender Materials render testing for walls and 1 point light source using area lights.
Reflection on water and cubes. But the water looks like mercury. hehe :D

I tried basic composting nodes using RGB Curves that makes the image more clear and not too bright and not too dark.

Monday, January 5, 2009

Blender PH: Calling for Contributors

Ragingmon, admin at Blender PH encouraging you to join and become a contributor/author on your articles for Blender. If your an enthusiast/hobbyist, teacher, student, or knows how to blender you can join.

I'm now a contributor/author at Blender PH under the name of nash88.

Help build a community of Blender Artists here in the Philippines.

Blender Philippines, is a informational site about Blender and Filipino Blender Artist. This is like BlenderNation (International Version).

Friday, January 2, 2009

Repainting digiPintura.

After many months passed focusing on my main blog, Siranikos' Box and other things too and I wasn't able to update digiPintura. But now I'm now repainting digipintura for more Blender artworks, animation and experiments. Separating my artworks from Siraniko's Box to here.

For my new post here I made a rocketship for my first ever animation video in Blender. It's has many mistake but still I showed to you.

After many months learning Blender, I was able to make animation video.



I used simple models, use particles, and toon shading for speed render.
It has 2,600 frames for a time of 1:44.

It has no storyline but yet has I had made a simple objective that I have to show this new year.

Happy New Year Everyone.

 
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